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Requiem
 
 
     
 
 
 
Char Sheets Char Bios Forum Regular Dice Combat Dice   NPC Gen



Maneuvers
Bite ( Dex + Brawl + 1 )
Block ( Dex + Brawl )
Claw ( Dex + Brawl )
Clinch ( Str + Brawl )
Disarm ( Dex + Melee )
Dodge ( Dex + Dodge )
Hold ( Str + Brawl )
Kick ( Dex + Brawl )
Punch ( Dex + Brawl )
Parry ( Dex + Melee )
Strike ( Dex + Brawl )
Sweep ( Dex + Brawl/Melee )
Tackle ( Str + Brawl )
Weapon Strike ( Dex + Melee )
 
Automatic Fire ( Dex + Firearms + 10 )
Multiple Shots ( Dex + Firearms )
Strafing ( Dex + Firearms + 10 )
3-Round Burst ( Dex + Firearms + 2 )
2 Weapons ( Dex + Firearms )
 
Damage/Difficulty
Bite ( Str + 1 Aggravated )
Block ( )
Claw ( Str + 1 Aggravated )
Clinch ( Str )
Disarm ( ) / +1 Diff
Dodge ( )
Hold ( )
Kick ( Str + 1) / + 1 Diff
Parry ( )
Strike ( Str )
Sweep ( Str/Knockdown ) / + 1 Diff
Tackle ( Str + 1/Knockdown) / + 1 Diff
Weapon Strike ( Weapon )
 
Automatic Fire ( Weapon ) / + 2 Diff
Multiple Shots ( Weapon )
Strafing ( Weapon ) / + 2 Diff
3-Round Burst ( Weapon ) / + 1 Diff
2 Weapons ( Weapon ) / + 1 Diff/offhand
 
Weapons (dmg)
Sap (Str + 1)
Club (Str + 2)
Knife (Str + 1)
Sword (Str + 2)
Axe (Str + 3)
Stake (Str + 1)
 
Light Revolver (4)
Heavy Revolver (6)
Light Pistol (4)
Heavy Pistol (5)
Rifle (8)
Small SMG (4)
Large SMG (4)
Assault Rifle (7)
Shotgun (8)
Semi-automatic Shotgun (8)
Crossbow (5)
 
  Attacker   Character   Action  
Attribute + Ability + Bonus
 
Difficulty
 
 
 
+ +
 
 

 
Maneuver
Weapon
Char Strength*
 
*add if close combat

  Target  
Stamina